in_bind IMT_0 K_TAB "+showscores" in_bind IMT_0 K_RETURN "+jump" in_bind IMT_0 K_PAUSE "pause" in_bind IMT_0 K_ESCAPE "togglemenu" in_bind IMT_0 K_SPACE "+jump" in_bind IMT_0 K_PLUS "sizeup" in_bind IMT_0 K_COMMA "+moveleft" in_bind IMT_0 K_MINUS "sizedown" in_bind IMT_0 K_PERIOD "+moveright" in_bind IMT_0 K_SLASH "impulse 10" in_bind IMT_0 K_0 "impulse 0" in_bind IMT_0 K_1 "impulse 1" in_bind IMT_0 K_2 "impulse 2" in_bind IMT_0 K_3 "impulse 3" in_bind IMT_0 K_4 "impulse 4" in_bind IMT_0 K_5 "impulse 5" in_bind IMT_0 K_6 "impulse 6" in_bind IMT_0 K_7 "impulse 7" in_bind IMT_0 K_8 "impulse 8" in_bind IMT_0 K_EQUALS "sizeup" in_bind IMT_0 K_BACKSLASH "+mlook" in_bind IMT_0 K_BACKQUOTE "toggleconsole" in_bind IMT_0 K_a "+lookup" in_bind IMT_0 K_c "+movedown" in_bind IMT_0 K_d "+moveup" in_bind IMT_0 K_t "messagemode" in_bind IMT_0 K_z "+lookdown" in_bind IMT_0 K_DELETE "+lookdown" in_bind IMT_0 K_UP "+forward" in_bind IMT_0 K_DOWN "+back" in_bind IMT_0 K_RIGHT "+right" in_bind IMT_0 K_LEFT "+left" in_bind IMT_0 K_INSERT "+klook" in_bind IMT_0 K_END "centerview" in_bind IMT_0 K_PAGEDOWN "+lookup" in_bind IMT_0 K_F1 "help" in_bind IMT_0 K_F2 "menu_save" in_bind IMT_0 K_F3 "menu_load" in_bind IMT_0 K_F4 "menu_options" in_bind IMT_0 K_F5 "menu_multiplayer" in_bind IMT_0 K_F6 "echo Quicksaving...; wait; save quick" in_bind IMT_0 K_F9 "echo Quickloading...; wait; load quick" in_bind IMT_0 K_F10 "quit" in_bind IMT_0 K_F11 "zoom_in" in_bind IMT_0 K_F12 "screenshot" in_bind IMT_0 K_LSHIFT "+speed" in_bind IMT_0 K_LCTRL "+attack" in_bind IMT_0 K_LALT "+strafe" in_bind IMT_0 M_BUTTON1 "+attack" in_bind IMT_0 M_BUTTON2 "+forward" in_bind IMT_0 M_BUTTON3 "+mlook" bottomcolor "0" cl_autorecord "0" cl_backspeed "200" cl_crossx "0" cl_crossy "0" cl_cshift_bonus "1" cl_cshift_content "1" cl_cshift_damage "1" cl_cshift_powerup "1" cl_forwardspeed "200" cl_fraglog "0" cl_maxfps "0" cl_maxnetfps "0" cl_model_crcs "1" cl_timeframes "0" cl_timeout "60" cl_usleep "0" confirm_quit "1" crosshair "0" crosshaircolor "79" demo_gzip "0" freelook "0" fs_fraglog "qw-scores.log" gl_affinemodels "0" gl_alias_render_tri "0" gl_conalpha "0.6" gl_conspin "0" gl_constretch "0" gl_dlight_polyblend "0" gl_dlight_smooth "1" gl_fb_bmodels "1" gl_fb_models "1" gl_keeptjunctions "1" gl_lerp_anim "1" gl_mesh_cache "256" gl_sky_clip "2" gl_sky_divide "1" gl_sky_multipass "1" gl_subdivide_size "128" gl_triplebuffer "1" hud_sbar "0" hud_sbar_separator "0" hud_scoreboard_gravity "center" hud_swap "0" in_amp "1" in_bind_imt "imt_default" in_grab "0" in_mouse_amp "15" in_mouse_filter "0" in_mouse_pre_amp "1" in_pre_amp "1" in_snd_block "0" joy_amp "1" joy_enable "1" joy_pre_amp "1" joyaxis1 "1" joyaxis2 "2" joyaxis3 "3" joyaxis4 "0" joyaxis5 "0" joyaxis6 "0" joyaxis7 "0" joyaxis8 "0" lookspring "0" lookstrafe "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" msg "1" name "unnamed" noaim "0" noskins "0" r_dlight_lightmap "1" r_dlight_max "32" r_drawexplosions "1" r_drawviewmodel "1" r_explosionclip "0" r_farclip "4096" r_firecolor "0.9 0.7 0.0" r_nearclip "4" r_netgraph_alpha "0.5" r_netgraph_box "1" r_particles "1" r_particles_max "2048" r_particles_nearclip "32" r_particles_style "1" r_shadows "0" r_wateralpha "1" rate "2500" scr_consize "0.5" show_fps "0" show_ping "0" show_pl "0" show_time "0" skin "" sl_game "" sl_ping "" sl_sortby "0" snd_interp "1" snd_mixahead "0.1" snd_phasesep "0.0" snd_volumesep "1.0" team "" topcolor "0" vid_fullscreen "0" vid_gamma "1.450000" vid_system_gamma "1" viewsize "100" volume "0.9" |